cat about.md
Brandon Konkle

❯ bkonkle / photon grove

about me

i’ve been building software for almost twenty years now. i’ve worked at big companies like vercel, led teams at formidable, and spent a good chunk of that time helping startups find their footing. i think the thing i’ve come to believe most strongly is that the hardest parts of this job aren’t usually technical — they’re about people, priorities, and whether you’re brave enough to keep things simple.

lately i’m spending most of my energy on photon grove: the business behind app releases and consulting work. storyverse is the biggest project right now, with fanstacks close behind. bkonkle is the public side of that work, where i stream, make videos, and write about how the projects take shape.

i live near denver, colorado, close to the mountains. when i’m not writing code i’m probably reading manga, chipping away at my japanese, playing pc games, or spending time with my wife and kids. type-system nerd. rust enthusiast. quietly hopeful about what a small group of careful people can still build.

cat principles.md

❯ how i think about building software

simplicity first

three lines of clear code will beat a clever abstraction almost every time. i’ve watched a lot of good projects get buried under premature cleverness, and i’d rather not add to the pile.

ship in small steps

small, reversible changes over big rewrites. every deploy should be safe to roll back. momentum comes from finishing things, not planning them.

developer experience

fast feedback loops, clear patterns, and honest tooling do more for a team than any process framework i’ve ever seen.

ai as a collaborator

i use ai a lot. i think it works best when it’s a thoughtful collaborator, not a silver bullet, and when you’re still the one holding the pen at the end of the day.

git log --author=bkonkle

❯ the road so far

now

photon grove + bkonkle

building photon grove apps while using bkonkle as the public handle for streams, videos, articles, and day-to-day build notes.

2020s

vercel & formidable

software engineer at vercel working on the platform powering millions of deployments. before that, engineering manager at formidable labs, leading teams building performance-minded software for a wide range of clients.

2010s

startups & craft

led engineering teams through growth phases at a handful of startups. got deep into the full stack — react, node, python — and worked on everything from rewriting old systems to starting fresh ones from nothing.

early

where it started

got my first taste of the web in the early 90s and never really stopped. html in notepad, then python and django, then javascript — always drawn to whatever made it easier to bring an idea to life.

cat contacts.txt